Campagne |
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EI FdON LMdT EdW LGS HdDF SlSB DT HdT Liberté RN UIO SdF |
Era |
Gg Pd Âdh - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Cataphracts are the elite of the boar-riding forces of the minotaur forces; they have a practically perfect bond with their companion which the rider often considers it to be his best friend. Even though Cataphracts use their spears effectively, their true power still lies in their companion. It is unknown how a sentient and non-sentient creature such as a boar could have such a powerful bond and have effective communications. These qualities make the Cataphracts a terrifyingly powerful force to be reckoned.
Remarques : Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. La charge double à la fois les dégâts infligés et subis. Cela n'affecte pas la riposte.
Évolue à partir de : | Boar Knight |
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Évolue en : | |
Coût : | 60 |
PV : | 88 |
Mouvement: | 7 |
XP : | 150 |
Niveau: | 3 |
Alignement : | chaotique |
ID | Boar Cataphract |
Capacités : | divine health |
lance perforant | 12 - 3 corps à corps | ||
trample contondant | 17 - 2 corps à corps | charge |
Résistances : | |
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tranchant | 30% |
perforant | -20% |
contondant | 20% |
feu | -10% |
froid | 10% |
sacré | -30% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Abîme | 99 | 30% |
Caverne | 2 | 30% |
Collines | 2 | 40% |
Eau peu profonde | 3 | 20% |
Eau profonde | 99 | 10% |
Forêt | 1 | 50% |
Forêt de champignons | 1 | 40% |
Marais | 3 | 20% |
Montagnes | 3 | 40% |
Mur de caverne | 99 | 30% |
Neige | 2 | 30% |
Prairie | 1 | 40% |
Sable | 2 | 30% |
Village | 1 | 40% |